The new Microsoft Edge is here and now available to download on all supported versions of Windows, macOS, iOS and Android.
Monday, October 17, 2011 WebGL in Internet Explorer Posted by Patrick Cozzi Currently, even Internet Explorer 10 will not support WebGL. Meanwhile, all the other major browsers support this new standard. I'm still confident that Microsoft will add WebGL support to IE, but as WebGL developers what can we do in the meantime? Chrome Frame - an IE plugin that uses the Chrome engine to render web-pages
Microsoft is holding an AI Agents Hackathon, and we want to see what you can build with Python! We'll have 20+ live streams showing you how to build AI agents with Python using popular agent frameworks and Microsoft technologies. Then, you can submit your project for a chance to win prizes, including a Best in Python prize!
IEWebGL v1.1.4 Released - Fixed WebGL error logging to browser console. - Added some CORS textures support. - Fixed buffer range checking in glDrawElements(). - Fixed convertion of FP values from JS (made it system locale invariant). IEWebGL v1.1.3 Released - Fixed issues with first frame rendering. - Delete WebGL objects that were deleted are no longer bound to the GL context.
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