Quake III Arena
Game Info
Title Data | ||
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Genre:
Action>Shooter>First-Person>Sci-Fi |
Designed By:
id Software |
Number of Players:
1-32 |
Release Data | |||
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Quake III Gold | Activision | 09/26/01 | NA |
Quake III Arena | Activision | 11/30/99 | NA |
Quake III: Arena - Elite Edition | Activision | 12/02/99 | NA |
Release Data Links | |||||
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GameSpot Gamespace | from GameSpot |
Credits | |
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Programming | John Carmack |
Programming | John Cash |
Art | Adrain Carmack |
Art | Kevein Cloud |
Art | Paul Steed |
Art | Kenneth Scott |
Game Designer | Graeme Devine |
Level Design | Tim Wilis |
Level Design | Christian Antkow |
Level Design | Paul Jaquays |
Level Design | Brandon James |
Level Design | Kaai Cluney |
Testing | Steve Gibson |
Testing | Sean Martin |
Quake III Arena Music | Sonic Mayhem |
Quake III Arena Music | Front Line Assembly |
Sound Design | Soundelux Showorks |
Bot combat/chat responses | R.A. Salvatore |
Bot combat/chat responses | Seven Swords |
Bot combat/chat responses | Steve Winter |
Cinematics | Digital Anvil |
Cinematics | Inc |
Motion Capture | Pyros Pictures |
Motion Capture | House of Moves |
Motion Capture | LocoMotion Studios |
GameSpot
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