Many thanks to the COD4 modding community, that is providing detailed information about modding
(like zeroy and many others).
Credits also goes out to the mod creators of demonmod, openwarfare, leetmod and hayas fronline
which gave good scripting examples, and "inspiration" :),
special mentioned: Tally for his scripts and BO2 mod for the nice waypoint icons.
Also many many thanks to the Pezbot team, for their cool bot mod and for providing the
raw master to the public. And last but not least, a huge thank you to all custom Map- and waypoint makers,
especially team blackmonkeys for there cool Star Wars levels.
All those people make COD4 MW still a super cool and valuable game to play in 2022.
This is the first alpha version. So far it ain't perfect and not widely tested.
There are still known and unknown bugs included.
Additional sounds should be added or exchanged.
Some maps will not work with this mod, due to texture, weapon, material or memory restriction of the game engine.
If there is time in the future and general interest of the community on the mod,
there might be some further improvements.
Greetings
Promotion:
This mod is based on the latest cutting edge technological features, such as AI (if-zen-while) mashine learning (starsearch-node-identifier), block chain cyber qualifier and will be important on future bot missions on Mars colonization and space waypoint management. Main actor Bots (flag- or suitcase holder) will go for the taget without wasting time on shootouts. This mod must be played to be relevant in the 2100 century.
The COD4 community have been diligent over all the years and produced plenty of good MODs and Maps.
That includes several Bot mods where you can play multiplayer maps with bots as singleplayer
or with friends on Lan, all offline.
This Update is made for the PEZbot franchise of COD4 bots mods.
You got already 345+ MP maps playable (waypointed) for Pezbot and with the update you will get 15 additional and mostly new made maps to play with.
Pezbot WarSound mod got an Update with this waypoints and also new icons,
The aim of WarSound is to play easy and continuously all the cool custom maps without worrying about maprotation and waypoints. An easy to play mod with an exchanged sound environment.
Drop in and play a few rounds of fast pace battle on the many maps without any hassle.
But also, you got the chance to play other Pezbot mods like Pezbot (11p), BO2 or cz45s-broken-pezbot etc.
by using the "unlimited waypoint autoload pack", which will deliver all the waypoints auto-loaded for the maps in one archive.
Of course this is only possible because the are still active Mapmakers.
Credits to them, like the new maps made by:
๐๐๐๐ฒ๐, ๐๐ฎ๐ ๐จ, ๐๐ญ๐๐ง๐๐ฒ, ๐๐ข๐ซ๐๐ ๐ซ๐จ๐๐๐ซ ๐๐ง๐ _๐๐ข๐๐ก๐ฒ๐_
Download and enjoy
WAYpoint and Icon Update for COD4 Pezbot WARsound V1.0 (012 JAK)
BO II Voiceover replacement for COD4 mods. This addon can be used for individual mods.
This is the alpha version of Pezbot WARsound V1.0 (012 JAK) What's new: Maphandling, Sounds, Icons, gametypes , Lan server handling etc.
I had problem with
mp_osg_nt_2025
no waypoints
Which waypoint pack includes this map?
It is Map 264 in the Download List, only map I have tried so far that would not start due to something like "script error,no waypoints". I searched the waypoint packs I had and could not see this particular map name in the waypoint folders.
Oh ok, i see, will check that. Maybe just forgot that waypoint to include.
Thx for the feedback
Here it is, the unofficial preliminary waypoint update 2: it inculdes the missing
osg_nt_2025 waypoint and brand new
overgrown_night, vacant_2, csgo_cbble, csgo_overpass, csgo_safehouse, csgo_shortdust,
csgo_stmarc, csgo_zoo, de_vertigo, ins_heights, ins_panj and ins_peak
waypoints and vison overhauls. You can find those new maps at Customapscod.com
Just overide old z_waypoints_1.iwd with this one: Mediafire.com
Enojy JAK
The download link for the unofficial waypoint 2 (mediafire link) does not work
it expired, will make an official pack soon with all new maps.
Reupload: Mediafire.com
Thank you very much.
This worked nicely for mp_osg_nt_2025 .
I tried a few other maps out too from these new waypoints and so far so good.
However I did have 1 problem-
csgo_overpass
and
mp_csgo_zoo
I got an error and the map would not load ,it said
exceeded limit of 1000 x model assets
Any solution for this?
This is a side issue though.
Welcome,
the basic iw3mp.exe engine for COD4 got an hardcoded asset limiter, means to cut the memory consumption.
The only way i know to over come this limiters, is to use COD4X with start parameters.
+set r_xassetnum "xmodel=1200 xanim=320 IMAGE = 3000 WEAPON = 256"
With that you can play all maps, incl. all stock maps, csgo_overpass, csgo_zoo and many more. :)
The downturn is that you cann't use Pezbot warsound dedictated server anymore :(
So COD4X only listen server but with all maps
EDIT: For pezbot(11) or leetmod it isn't necessary to use COD4X to run thoses maps,
because they got no additional assets
I really like this Mod.
I even worked out how to add a custom map to the mapvote cfg.
I modified these lines.
set scr_map_vote_gametypes "sab ctf"
and
set scr_map_vote_sab_maps "mp_osg_hazzard mp_osg_drone_p mp_osg_standoff mp_pipeline mp_pipeline mp_pipeline mp_pipeline mp_pipeline"
This way I only got sabotague or capture the flag modes.
I introduced one custom map mp_osg_hazzard and filled out the other 7 or so slots with vanilla maps that are normally available.Bit of a double up with mp_pipeline but I was only testing and needed at least 7 maps.
Worked good ,got to play mp_osg_hazzard by voting at the end of my first chosen game.
Thanks.
THx, glad you like it and can handle it.
I use to play a couple of random maps in a row, that what it's initially made for.
BE AWARE of the limitation:
set scr_map_vote_SAB_maps -> max. 986 characters between the ""
also if you want other gamemodes you need to fill those dvars
set scr_map_vote_DM_maps
set scr_map_vote_WAR_maps
set scr_map_vote_SD_maps
set scr_map_vote_CTF_maps
set scr_map_vote_KOTH_maps
set scr_map_vote_DOM_maps
with MAP VOTE FROM A LIST you can add all 400 maps to map vote
Enjoy JAK
hi,I installed the mod according to the READme documentation and downloaded some maps, the mod run successfully,but a error happened when new maps loading, the error said "iwd sum/name mismatch"
Not 100% sure. You can try this:
rename the mpdata files in something like mpdata_ or mpdata_backup in those folders:
... \COD4\players\profiles\-Your Usermane-\mods\pezbot_warsound\mpdata
... \COD4\players\profiles\-Your Usermane-\mapdata\mpdata
That should do the job
do you know how i can extract the gunsound from it ?
i really want them and i tried everything to get them..
Chuckle, even if i would know how i wouldn't tell ya. For what do you need em?
i want to use them in my edits since they are really good
Politoo on youtube
Just make a review cilp of this mod, and i might can pass you over a couple of sounds