PATCH UPDATE 1.07 - 03.28.22
KEY ISSUE HOT FIX
Hey, WWE 2K players, we have a hotfix for you that improves stability of Create a Superstar when using a large number of original creations with custom portraits.
GENERAL
- Addresses reported concerns of instability resulting from players applying 35 or more custom image renders to original superstars in Create a Superstar.
- Improves a reported concern that online instability may occur when one or more users has empty custom portraits.
- Addresses a reported concern of an issue that may occur when a player accepts an online game invite while WWE 2K22 is in a suspended state.
PATCH UPDATE 1.06 - 03.22.22
We’ve been busy watching game performance in the wild, and tracking player feedback in multiple forums and channels. Patch 1.06 is made up of our highest priority fixes and improvements, based on our first week of play. Here’s a partial list of what we have for you:
GENERAL
- General stability and performance improvements
- Various cutscene improvements for MyRise
- Improved hair/CAS part interactions
- Improved skin and eye shaders for various Superstars
- Updated character likenesses of various Superstars
- Improved texture blending and materials on 100s of hair models
- Changed the maximum number of favorite creators to 50
- Implemented criteria for nWo standalone bonus content
- Improved memory management of large numbers of logos when navigating multiple game modes and menus
- Increased array limit for logos to accommodate large numbers of downloaded logos
- Added and removed NG tags to improve CAS part combinations
- General hair updates and improvements
- General tattoo updates and improvements
GAMEPLAY
- Addressed reported concerns where enemies might take low or no damage in specific engagements
- Various prop and arena interaction improvements
- Various cage collision improvements
- Improved superstar AI in special circumstances in tag matches
- Improved dive attacks vs. ladders
- Improved ladder dismounts
- Improved Superstar ally interactions in tag team steel cage matches
- Improved finisher reversals during run-ins
- Updated pyro in some entrances
- Improved logo/embossing interactions in Create a Championship
- Addressed reported concerns related to poses and Superstar registration during some reversals
- Improved interactions with steel steps when they are placed in the ring
- Improved Superstar interactions with ropes
- Addressed reported concerns related to Spear 2 attack while referee is close to defender
- Improved elimination behavior in Royal Rumble
- Improved taunt buffs and meter gain from Submission loops
- Improved Royal Rumble elimination setups by AI
- Improved Superstar AI in special circumstances in tag matches
- Tuned downtime values for some moves
- Tuned rollout recovery times
- Increased difficulty of button mash pin kickout when more than two finishers have been received
- Increased illegal tag team stun duration for long tag matches
- Addressed reported concerns of exploits where certain finishers could not be reversed
- Tuned homing for Sweet Chin Music
- Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
- Tuned stun duration in relation to permadamage
- Addressed reported concerns with Austin Theory’s finisher
ONLINE
- General stability improvements
- Addressed reported concerns with abandoned lobbies
- Improved lobby performance with partial AI-populated matches
- Addressed reported concerns with long (15+ match) online sessions
- Improved performance of custom portraits in online lobbies
MyFACTION
- Improved reward icon visibility for weekly Evo challenges
- Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
- Added MyFACTION nWo Standalone cards
…plus much more.
PATCH UPDATE 1.05 - 03.11.22
Happy WWE 2K22 Launch Week! We’re releasing some quick fixes to issues we observed in monitoring Early Access, and in response to player feedback on social media (@2KSupport) and forums.
GENERAL
-
Implemented various fixes to issues observed in first party monitoring
- Addressed a conflict between Titantron display and DLC entitlement checks
- Improved audio mix conflicts in some MyRISE cutscenes
- Addressed a MyRISE text overrun affecting Arabic language versions
- Corrected various text substitution issues in MyRISE
GAMEPLAY
- Improved performance of breakouts when interrupted by some attack types
- Improved physics interactions between weapons and match cages
- Improved dive attacks in conflicts with cutscene timing
- Improved positioning and collision for Nia Jax Kneeing Hip Attack
- Addressed an issue with custom superstars performing submissions during an Iron Man matchin a tournament
- Addressed visual issues resulting from reversing chair attacks
- Improved Superstar interactions with environment attacks and ladder bridges
- Improved Superstar backstage interactions when carrying an opponent
ONLINE
- Addressed server contention for simultaneous user logins