Prince of Persia 3D
Description official descriptions
The Sultan of Persia and his son-in-law are visiting the Sultan's brother, Assan. The friendly family meeting soon turns into a nightmare: Assan kills the young Prince's bodyguards, locks him up in a prison, and captures the Sultan. The reason is a little disagreement between the brothers regarding matrimonial arrangements: it appears that the Sultan had promised his daughter to Assan's son, Rugnor, and later broke his promise by letting her marry the Prince. In the resulting turmoil, the Sultan is killed, and the Princess is kidnapped by Rugnor, a ruthless half-tiger creature. The Prince must figure out a way to find Rugnor, defeat him, and rescue his wife.
Prince of Persia 3D is just what its title implies: an action platformer with puzzle-solving elements in the style of the previous Prince of Persia games, but set in a three-dimensional environment. The Prince still has to time his jumps, avoid deadly traps, interact with the environment, and fight Rugnor's minions who will try to stop him.
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Credits (Windows version)
98 People (73 developers, 25 thanks) · View all
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[ full credits ] |
Reviews
Critics
Average score: 67% (based on 51 ratings)
Players
Average score: 2.7 out of 5 (based on 52 ratings with 5 reviews)
Not quite a classic, but still pretty good.
The Good
Prince of Persia has translated well into a 3D format. The graphics, while not state of the art anymore, are very atmospheric. Dungeons are dark and dirty, palaces are well lit and ornate, but outdoor locations tend to be rather dreary looking. The characters are animated well, especially the prince, even if they look a little blocky close-up. The controls aren't quite as responsive as Tomb Raider, but once you get used to them, they work quite well.
The levels are large and (mostly) well designed. My favorite section of the game are the levels that take place on an airship. This is like a giant hot air balloon with a large, tapered vertical structure beneath it. You start out on the lowest point, which is a platform only a few feet across and you have to carefully make your way up to the top. Along the way you'll encounter peaceful workers, hostile guards and a few surprises. Many of the upper levels are huge jumping puzzles. Drop onto the moving platform, jump off and grab the pole, flip onto the walkway, drop onto another moving platform, then jump to a rope, slide down, jump onto ANOTHER moving platform, and so on. These will probably annoy many players as it is easy to miss a jump and fall to your death, but I enjoyed these parts.
The Bad
When I first started playing, I was used to the controls in Tomb Raider and while the prince has most of the same moves, the controls are a little different. At first I was frustrated that he didn't seem to do what I wanted, but once I got used to them, these problems went away.
Probably the biggest thing I disliked about this game was the fog used to limit the view distance. It makes sense in the outdoor scenes, but it was used quite a bit in the indoor levels as well. Then again, maybe it's supposed to be smoke from those pipes that you always see people smoking from in movies about this time period. In the airship levels, there's nothing below or beyond the edge of the platforms. I guess this is supposed to represent the ship being up in the clouds, but it would have been nice to see some generic scenery going by so that you could get a sense of really being up in the air rather than floating in a grey void.
I also didn't care much for the sword fighting. The manual goes into detail about how you need to watch your opponent, and time your moves to counteract theirs. Usually it went like this: The enemy moves in one direction, I hit the keys to make the appropriate counter move and while I'm in the process of swinging my sword, the enemy recovers and whacks me. There's a whole system of feinting moves for faking out the enemy, but I never had any luck using them. In the end it usually came down to mashing the attack button and hoping I killed the guard before he did too much damage to me, and quick-loading if I didn't. Of course it's possible that I'm just not very good at sword fighting. I didn't do all that well in the Jedi Knight games either.
Another thing that kind of bugged me is that except for the guards, the levels are mostly empty. I know this fits with the original games, but it would have been nice to encounter some servants going about their business or some harem girls. There are a few non-hostile NPCs, but they're few and far between. Sometimes it almost feels like you're playing through a ghost town, which gives the game kind of an eerie feel.
Finally, the AI for the enemies is non-existent. Walk through a doorway and the enemies will completely ignore you. Step into a room and the enemies will head straight for you. Step through a doorway and it's like you become invisible.
The Bottom Line
I was a big fan of the original Prince of Persia, although I hated the sequel, so when I saw this game in a closeout store for $5, I couldn't resist. I'd read some bad reviews of it, but I was determined to try it with an open mind.
There are some games that I instantly like from the first moment your game alter-ego take their first step and others that don't seem very special at first, but which grow on you as you progress through the levels. Prince of Persia 3D falls into the latter category. Even as I played it, I couldn't help but feel that there was something a little "off" about it, as if it hadn't quite been finished. It's nothing I can put my finger on, just a feeling of it needing something a little more.
However, by the time I finished the game, I realized that I'd been enjoying it quite a bit and I was sad to see it end. I don't think it's a great game, but it deserves better than to be forgotten about when talking about the Prince of Persia games.
Windows · by Rekrul (49) · 2007
The worst game that I've played in ages.
The Good
There is nothing redeeming about this game. The biggest plus that Prince of Persia 3D has going for it is a well-groomed lineage; one that this game surely doesn't deserve to belong to.
The Bad
Two of my all-time favorite games are Prince of Persia and Prince of Persia 2. So naturally, I was excited when this game came out. However, now that I have purchased this one I feel cheated. POP3D has to be one of the WORST games I've ever played.
The load times on my PII 450 with a TNT2 video card and 192MB of memory are unbearable. The controls are overly complex and the character movements will truly frustrate anyone. Gone are the quick fluid movements that we all loved and in are slow clumbsy actions with poor transitions. The camera angles are never where you want (and need)
them to be. Often the camera is behind a wall or in a wall. You will die constantly from this. Guards will sneak up in your blind spots. Jumps will be missed. The music and sound effects are truly unspectacular.
The action is boring and the pace of the game is so sluggish that it puts me to sleep. I find nothing in this game that is in the spirit of the first two
games. Jordan Mechner should be ashamed to have his name
associated with this title. I've tried to play this game several times over
the last 5 months. I've wanted to like this game. I've given it several
chances; more chances than it deserved. But damnitt, I wanted to like this game.
The Bottom Line
Prince of Persia 3D is basically a game trying to cash in on the success of Prince of Persia and Prince of Persia 2. Instead of trying to make a sequel that is truely in the spirit of it's predecessors the marketing people decided to make a 3D action adventure game alla Tomb Raider. If you liked the original Prince of Persia, stay away from this game. If you liked what Sierra did with Kings Quest 8 -- give this game a try, you just might like it.
Windows · by Brian Hirt (10401) · 2000
A game that will blow you away!
The Good
I love the way the makers of this game maintained the atmosphere of the predecessors although this game is in 3d.
You will be dazzled by the amazing graphics, sounds, and levels.
The Prince has been invited to King Assan’s (the Sultan’s brother) castle to celebrate (or rather ruin) the Prince’s & Princess’s marriage, it turns out that King Assan is furious that the princess did not marry his son, Rugnor, and it also turns out that the princess has been kidnapped, and (much like the original game) the prince is thrown in the dungeons and has to fight his way out to save the princess.
The Bad
I am disappointed (although I like this game) that this game has completely lost the platform genre of its predecessors, the game also suffers from camera angles that go wild while trying to avoid traps making it very annoying to avoid these traps.
The Bottom Line
My personal rating for this game is 9 out of 10, so if you feel that you can take the challenge, buy this game, sharpen your sword, and embark on adventure of a lifetime.
Windows · by Jim Fun (206) · 2001
Discussion
Subject | By | Date |
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Question about credits source | Mtik333 (29530) | Feb 27, 2021 |
Trivia
Cancelled PlayStation version
A PlayStation version was planned but then cancelled.
Version differences
The Dreamcast port had some tweaks made to it from the Windows original version. Some of the differences are;
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An added inventory screen,
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The prince could also move faster.
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Swords of varying strength replaced the weapons of the original game
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Combat system was changed to be more action orientated
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2 levels from the Windows version were cut out
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A checkpoint system that replaced the original's save anywhere system
Analytics
Related Sites +
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Prince of Persia Unofficial Website
This site contains information and cool stuff concerning many of the Prince of Persia games, including versions 1, 2, and 3D. -
Red Orb Presents-Prince of Persia 3D
The official Prince of Persia 3D website
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Contributors to this Entry
Game added by Brian Hirt.
Dreamcast added by Adam Baratz.
Additional contributors: Adam Baratz, Jim Fun, Johnny "ThunderPeel2001" Walker, Jalal Noureddine, Alaka.
Game added February 21, 2000. Last modified February 2, 2025.