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Humanoid Robotics

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Humanoid robotics is a field of engineering and computer science focused on the design, construction, and programming of robots that resemble human form and behavior. It encompasses aspects of artificial intelligence, biomechanics, and human-robot interaction, aiming to create machines capable of performing tasks typically associated with human capabilities.
The paper discusses the current work done, software development and future work of Team-NUST for RoboCup. A brief overview of software architecture is discussed followed by detailed description of independent modules including vision,... more
Abstract: Most approaches to artificial moral agents (AMAs) apparently take it for granted that a machine could be moral. However, to think that the categories of morality or immorality apply to machines seems like a category mistake.... more
This article outlines the research and development efforts of some states as regards so-called autonomous weapons systems, the legal risks arising therefrom and the advisability of agreeing to a moratorium on these efforts, with a view to... more
† "Hello, world" is an iconic phrase within the computer coding community symbolizing the start of a coding journey. In the early 1970s computer scientist Brian Kernighan coined the expression in his seminal book "A Tutorial Introduction... more
This paper presents a new motion controller for object manipulation in 6D-space with a dual-arm robot manipulator. Current industrial systems often consist of a single robot arm commanded through a teach pendant. These systems are unable... more
Я не являюсь специалистом в области исследований искусственного интеллекта (ИИ), скорее дилетантом. Научная и популярная литература на эту тему огромна. Но хотелось бы поделиться собственными мыслями, приходящими в голову, когда постоянно... more
This paper proposes a nonlinear optimal control approach for mulitple degrees of freedom (DOF) brachiation robots, which are often used in inspection and maintenance tasks of the electric power grid. Because of the nonlinear and... more
The use of robotic limb exoskeletons is growing fast either for rehabilitation purposes or in an aim to enhance human ability for lifting heavy objects or for walking for long distances without fatigue. The paper proposes a nonlinear... more
A flatness-based adaptive fuzzy control is applied to the problem of stabilization of the dynamics of a chaotic finance system, describing interaction between the interest rate, the investment demand and the price exponent. First it is... more
This paper examines the potential impact of social robots on people with mild cognitive impairments in a nursing home. Within a 4-month design case study, we investigated the practices, attitudes, and social contexts of residents with... more
Physical-based control using center of mass, center of pressure, and foot placement is used to enable a simulated twelve -degree of freedom, seven-link, three-dimensional bipedal robot to lean sideways, pick up its foot and start walking... more
Current methods for bipedal walking control include playback of recorded joint motion and the derivation of dynamic equations to map desired forces at the body to the required torques at the joints. Both methods require a significant... more
The chapter offers a systematic introduction to robophilosophy, a new field of applied (and partly experimental) philosophy in interdisciplinary contexts. Robophilosophy is defined as philosophy of, for, and by social robotics--the... more
This paper describes an ongoing interdisciplinary collaboration between robotics and human cognitive neuroscience research. We argue such research is beneficial to both disciplines and can be viewed a win-win. Not only it is important to... more
As humanoid robots become more commonplace in our society, it is important to understand the relation between humans and humanoid robots. In human face-to-face interaction, the observation of another individual performing an action... more
We report on a functional magnetic resonance imaging (fMRI) study of the perception of human and artificial agents. Participants viewed videos of familiar body movements enacted by the android Repliee Q2, the human after whom it was... more
Nos interesa plantear una problemática que abre el mundo técnico de la bioingienería de los injertos en clave interpretativa de la sociología de la técnica, en lo que respecta a la posibilidad de realizarnos injertos de memoria artificial... more
 Abstract—Localization and mapping are common requirements in many robotic applications. Mobile robots often rely on sophisticated sensors to obtain information about the environment. However, when the sensing capabilities of the robotic... more
A fire incident is a calamity that may result in fatalities, property damage, and long-term disability for the victim. Chemical factories, gas tanks, nuclear power stations, petroleum refineries, and other large-scale fire industries do... more
This document introduces AUTMan Humanoid team for participating in Humanoid KidSize Robot League in RoboCup 2014 in Joao Pessoa, Brazil. After getting more experiences via participating in many competitions and plac-ing 2 nd in RoboCup... more
Bipedal robot locomotion has been a complicated and challenging matter over the time. This paper describes our work on building omnidirectional walking bipedal robot, included mechanical and electrical design aspect, and its behavior... more
For several years, high development and production costs of humanoid robots restricted researchers interested in working in the field. To overcome this problem, several research groups have opted to work with simulated or smaller robots,... more
Humanoid soccer robots perceive their environment exclusively through cameras. This paper presents a monocular vision system that was originally developed for use in the RoboCup Humanoid League, but is expected to be transferable to other... more
In this paper, two behavior control architectures for autonomous agents in the form of cross-platform C++ frameworks are presented, the State Controller Library and the Behavior Control Framework. While the former is state-based and... more
For several years, high development and production costs of humanoid robots restricted researchers interested in working in the field. To overcome this problem, several research groups have opted to work with simulated or smaller robots,... more
The act of reaching for an object is a fundamental yet complex skill for a robotic agent, requiring a high degree of visuomotor control and coordination. In consideration of dynamic environments, a robot capable of autonomously adapting... more
We propose a neural learning approach for a humanoid exercise robot that can automatically analyze and correct physical exercises. Such an exercise robot should be able to train many different human partners over time and thus requires... more
Humanoid soccer robots perceive their environment exclusively through cameras. This paper presents a monocular vision system that was originally developed for use in the RoboCup Humanoid League, but is expected to be transferable to other... more
In this paper, two behavior control architectures for autonomous agents in the form of cross-platform C++ frameworks are presented, the State Controller Library and the Behavior Control Framework. While the former is state-based and... more
This White Paper—intended for policymakers, regulators, and other key stakeholders, such as employers, trade unions—outlines key regulatory, governance, and ethics considerations surrounding smart robotic systems aimed at the... more
Development of full size humanoid robots can be simplified along with the bipedal walking formulation methods. These robots consist of rigid bodies connected with actuated joints supposed to mimic human like walking. Although many... more
Combining model-based and model-free deep reinforcement learning has shown great promise for improving sample efficiency on complex control tasks while still retaining high performance. Incorporating imagination is a recent effort in this... more
In this paper we propose a novel approach for interactive manipulation involving a human and a humanoid. The interaction is represented by means of the relative configuration between the human's and the robot's hands. Based on this... more
The rapid evolution of conversational artificial intelligence (AI) has sparked an ongoing debate regarding its ability to replicate, or even experience, human emotions. While early conversational chatbots such as Joseph Weizenbaum's ELIZA... more
Developing a robot system that can interact directly with a human instructor in a natural way requires not only highly-skilled sensorimotor coordination and action planning on the part of the robot, but also the ability to understand and... more
The control of a biped humanoid is a difficult task due to the hard-to-stabilize dynamics. Walking reference trajectory generation is a key problem. Reference generation techniques with the so-called Linear Inverted Pendulum Model (LIPM)... more
Humanoid bipedal platforms are finally moving from controlled lab environments to real-world applications in unstructured scenarios. This has been recently achieved with substantial improvements in hardware and software architectures. In... more
THIS SURVEY HIGHLIGHTS SOME important trends in AI research and development, focusing on perceiving and affecting the real world. We will primarily address robotics, but we certainly don't intend to imply that this is the only important... more
With the development of robotics, the use of robots in daily life is increasing, which has led to the need for anyone to easily train robots to improve robot use. Interactive reinforcement learning(IARL) is a method for robot training... more
Pengukuran jarak menggunakan sensor berupa kamera digital sangat bergantung pada proses kalibrasi yang didukung algoritma pengolahan citra yang rumit. Pendekatan ini menghasilkan citra dengan frame rate yang rendah. Hal ini mengakibatkan... more
Addressing the problems of bullying in schools, this paper presents a novel and highly innovative pedagogical approach, building on the immersive power of virtual role-play. Educational role-play is widely accepted as a powerful... more
We present a Wizard of Oz (WoZ) environment that was designed to build an artificial embodied intelligent tutoring system (ITS) that is capable of empathic conversations with school pupils aged between 10-13. We describe the components... more
This paper reports work being carried out in the EMOTE project () towards the development of an empathic robot tutor at a multi-touch table for geography curriculum teaching for 11-14 year olds.
Abstract. This paper presents some of the requirements for the design of long-term affect sensitive and socially interactive companions. Research conducted in the EU project LIREC (LIving with Robots and intEractive Companions) envisage... more
This paper is concerned with the simulation of human-like capabilities in synthetic characters within the domain of Personal and Social Education. Our aim was to achieve socially meaningful and engaging interactions with children in the... more
INDONESIA: Pengenalan suara adalah teknologi masa depan yang menggantikan cara interaksi manusia dengan komputer dengan menggabungkan beberapa disiplin ilmu seperti pengenalan sinyal dan pengenalan pola. Dimana interaksi user dengan... more
Humanoids represent the very best of human potential and imagination, weaving threads of creativity and teamwork into the fabric of innovation. They have developed the capacity to communicate, acquire knowledge, produce information, and... more
Masaüstü yayıncılıkta, basılacak ürünlerin içeriği hazırlanırken teknik olarak matbaa üretimine uygun hale getirilir. Bir ürünün basılacak hale getirilmesi birçok aşamada gerçekleştirilir. Masaüstü yayıncılık; önceleri bir ekip tarafından... more
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